NFSMW General Modding Information (old version archive)
General Information
Car Modding
Tools you need:
NFSMW Mod Tools by Arushan [NFSCars]
- tools required to compile geometry and textures, includes .mwr export
plugin for ZModeler 1
Recommended:
VLTEdit 1.2 by MWisBest [download]
since it has more hashes than Aru's release
nlgzrgn's mwgc fork [download],
which improves on the original by adding automatic mountpoint rotation
and possibility to attach mountpoints to bodykits
My improved batch files for mwgc [download]: no more opening up and editing batch
files: just run, follow some prompts and that's it! Best used with
nlgzrgn's mwgc.
You can also use the NFSU2 texture compiler included in the
NFSU2 ModTools [nfsu360]
Some image editing program able to open/save .dds files
(like DXTBmp or
GIMP with the DDS plug-in)
Notepad or similar (for .MWPS editing)
Optional tools:
BINViewer and MTGUI [download]
- tool used for editing mountpoints (best used with this hash
values file) and graphical interface for modtools, respectively.
MWPS Templates by FOX [download]
- ready-made .MWPS templates
How do NFSMW (mod) cars work
NFSMW cars are made mainly of a geometry file (GEOMETRY.BIN) and
textures (TEXTURES.BIN). Using modloader, mod cars are stored in the
ADDONS folder like this:
ADDONS
+---cars_replace
¦ ¦
¦ +---<carname>
¦ ATTRIBUTES.MWPS
<---performance, sounds
¦ CAR.INI <---settings for
modloader, car name
¦ FE.MWPS <---manufacturer,
unlock and price settings
¦ GEOMETRY.BIN
¦ SECONDARYLOGO.BIN
<---secondary logo
¦ TEXTURES.bin
¦ VINYLS.BIN
¦
+---frontend
+---MANUFACTURERS
###-<MANUFACTURER>.BIN <---manufacturer logo
Part names
For any car: base_x kit00_driver_x kit00_front_tire_x kit00_front_brake_x* kit00_rear_brake_x*
For racer cars kit##_body_x <----00: stock; 01-05: aftermarket kit00_doorline_x kit00_door_left_x kit00_door_right_x kit00_front_bumper_x kit00_front_bumper_badging_set_x kit00_rear_bumper_x kit00_rear_bumper_badging_set_x kit00_decal_right_door_rect_medium_x kit00_decal_left_door_rect_medium_x kit00_decal_right_quarter_rect_medium_x kit00_decal_left_quarter_rect_medium_x kit00_exhaust_x kit00_hood_x kit00_interior_x kit00_left_brakelight_x kit00_right_brakelight_x kit00_left_headlight_x kit00_right_headlight_x kit00_left_headlight_glass_x kit00_right_headlight_glass_x kit00_left_side_mirror_x kit00_right_side_mirror_x kit00_front_window_x kit00_rear_window_x kit00_front_left_window_x kit00_front_right_window_x kit00_rear_left_window_x kit00_rear_right_window_x kit00_spoiler_x kit00_universal_spoiler_base_x style##_hood_x <-----## stands for hood #, see below under
"Hood Order" kit00_damage0_frontleft_x <----- damage 0 here is for scratches kit00_damage0_frontright_x kit00_damage0_rearleft_x kit00_damage0_rearright_x kit00_damage0_front_x kit00_damage0_rear_x decal_front_window_wide_medium_x decal_rear_window_wide_medium_x decal_left_door_rect_medium_x decal_right_door_rect_medium_x decal_left_quarter_rect_medium_x decal_right_quarter_rect_medium_x
If you are using nlgzrgn's mwgc, you can attach a mountpoint to
a bodykit by putting a number before the mountpoint name (eg: 0#LEFT_EXHAUST for an exhaust
mountpoint attached to the stock bodykit, 2#RIGHT_REVERSE for a reverse
light attached to bodykit 2, etc.)
build.bat/materials.txt/textures.txt/link.txt syntax, internal
values and folder names
###-<MANUFACTURER>.bin: manufacturer logo, ###
is the manufacturer number (used in the FE.MWPS file) and the <MANUFACTURER>
bit is the manufacturer name used in CAR.INI
<CAR FOLDER>: car folder, game calls the
geometry and textures with that name.
<INTERNAL NAME>: the internal name of the
car in the VLT database, used in CAR.INI to load the MWPS files and
secondary logo
<your model>: the car model .mwr file you're
gonna use for compiling the geometry (duh)
Keep in mind both the car folder and internal name are case-sensitive
Hola amigo Está excelente el tutorial, quiero descargar las herramientas pero en una esta caído el link es esta herramienta: My improved batch files for mwgc [download]. Puedes arreglarlo? Gracias.
Hola amigo
ReplyDeleteEstá excelente el tutorial, quiero descargar las herramientas pero en una esta caído el link es esta herramienta: My improved batch files for mwgc [download].
Puedes arreglarlo?
Gracias.
Link arreglado
Delete